Answer by Blayer98
I'm not sure how that would work, you could just keep it at Input, that's what i do when i'm creating my game.
View ArticleAnswer by Blayer98
Like Simon stated, just read the documentation, it'll help you a lot!
View ArticleAnswer by Blayer98
I recommend using a terrain, then add a 3rd person/1st person controller, play around for a bit, then see what you might like to add.
View ArticleAnswer by Blayer98
I recommend sticking to the basics of Unity first. Model some buildings, then play around with the player controllers. (1st/3rd person)
View ArticleAnswer by Blayer98
Ok, so I've finally fixed it. I'm not sure about the audioClip part. Assets/My Scripts/PlayLengthLoop.cs(6,18): error CS0103: The name `audioClip' does not exist in the current context Not sure about...
View ArticleAnswer by Blayer98
I don't really know anything about 3DS Max and what it does, but I do have Blender! You could try exporting to Blender, then exporting it as a file that Unity will know about. Although, I've had some...
View ArticleAnswer by Blayer98
Just got a tutorial for my problem. (Maybe, Haven't tried it yet.) https://www.youtube.com/watch?v=zSC2hKaG5AA
View ArticleAnswer by Blayer98
Unity is an engine to be used to make games for platforms that it supports. (Android/iPhone/Windows/Mac OS X) Making apps in Unity is pointless because it's not designed for that type of content. Sorry!
View ArticleAnswer by Blayer98
You'd have to animate the "wind" effect on the clothing, and also you'd need some sound effects to go with it. (OPTIONAL) You'd also need to add some effects in like the particle effect to make it look...
View ArticleAnswer by Blayer98
If you say that this worked before, can you revert to an earlier version for when it worked and post your code from then?
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